Coming soonThis arrives in an update, and details may change before it does.
Oaths The Legendary Way Optional
A hand-picked group of pacts your pet offers the day it hatches.
What an oath is
An oath is a hand-picked group of pacts your pet offers when it hatches. Swear it, build your own set from the whole deck, or skip it. Oaths are optional, just like pacts. They began with the Legends, the first pets, and the tradition is called The Legendary Way. It is open to every pet.
The kingdom oaths
An oath is a hand-picked set of pacts that suits a kingdom. Each kingdom recommends its own.
- Animals Oath of the Wild Pact of the Feast and Pact of Dawn
- Plants Oath of the Ancients Pact of Dawn and Pact of the Hearth
- Machines Oath of the Road Pact of the Heart and Pact of the Ring
What happens at hatch
When your pet hatches, it offers you its oath. Before you answer, it tells you what each pact asks and what a miss would cost. Then you choose: swear the oath, build your own set, or leave it for now.
Building your own set means picking from every pact there is, with the oath's pacts first. Picking nothing is fine too.
Whatever you seal starts tomorrow. You can pause it or end it later.
Up to 3 pacts per pet
A pet holds up to 3 pacts. An oath counts as its pacts, so a kingdom oath uses 2 and leaves 1 free for a pact you pick yourself. Legends are the exception: their oath is their own.
Legends
Legends are different. A Legend is born with its oath, and the oath cannot be changed. How much rides on it is yours to set.


